(Own) Play Skeletal Animation- and Polygon reducer application + LEARN
(Own) Ray Tracing (OpenCL version) + LEARN
Ray Tracing (AMD RadeonRays 2.0) tutorial(s)
Global Illumination (CPU version)
Shadow (Shadow Mapping, OpenGL 3.3)
Tessellation és Shadow (Tessellation, OpenGL 4.1)
FPS Demo (BulletPhysics CPU Version, OpenGL 3.3)
BulletPhysics OpenCL Version (OpenGL 3.3)
(Own) Physics engine (CPU)In Development