(Own) Ray Tracing (OpenCL version) + LEARN |
Ray Tracing (AMD RadeonRays 2.0) tutorial(s) |
Shadow (Shadow Mapping, OpenGL 3.3) |
Tessellation és Shadow (Tessellation, OpenGL 4.1) |
FPS Demo (BulletPhysics CPU Version, OpenGL 3.3) |
BulletPhysics OpenCL Version (OpenGL 3.3) |